Hello Games Brings Huge Space Sim No Man’s Sky and most of its updates from the past six years to Switch on October 7, the company announced this morning† A physical edition of the complete, remastered PlayStation 5 version is also planned on the same day.
†No Man’s Sky on this small wearable device feels both completely natural and totally improbable at the same time,” said Sean Murray, director of Hello Games. “This was a real milestone for our small team. No Man’s Sky is built around procedural generation, meaning the console generates everything you see. This makes it so much harder to bring our game to something like the Switch, but I don’t think this team ever seems happier than when they’re trying to do near-impossible things.”
People who pick up No Man’s Sky on Switch will be able to experience all content via the game’s “Prisms” update from June 2021, if the quick montage of logos in today’s trailer is anything to pass up. Hello Games has since released three additional updates: “Frontiers”, “Sentinel” and “Outlaws”.
Here is a brief overview of the most important updates and content No Man’s Sky players on Switch can look forward to:
- Foundation (November 26, 2016): Base building, farming, creative and survival modes, merchantable cargo ships
- Boy Scout (March 8, 2017): Exocraft vehicles on land, permadeath mode, ship and weapon specialization
- Atlas rises (August 11, 2017): New Storyline, Missions, Terrain Editing, More Planet Variation
- THE NEXT (July 24, 2018): Multiplayer, 3rd person perspective, character customization, cargo fleets
- the abyss (October 29, 2018): Aquatic environments with their own wildlife and biomes, submarines, enhanced swimming mechanics
- Visions (November 22, 2018): New planetary biomes, new creatures, more colorful and diverse environments, archaeology
- Past (August 14, 2019): Expanded multiplayer, social hub, better tutorials, technology trees, dynamic NPCs, creature riding and harvesting, recipes and cooking, first-person exocraft riding
- Synthesis (November 28, 2019): Spaceship Upgrades, Custom Outfits, More Storage, Personal Sophistication
- live ship (February 19, 2020): Biological spaceships, more story missions, more space encounters, talkative space NPCs
- Exo Mecha (April 7, 2020): Mechanical walker exocraft with improved exploration capabilities, the ability to summon exocrafts from your freighter, further customization of exocraft
- devastation (July 17, 2020): Abandoned procedurally generated freighters, more story content, battle improvements, freighter customization, new lighting effects, player titles
- Origin (September 23, 2020): New planets, multi-star solar systems, improved UI, more diversity in biomes and wildlife, cloud and weather variation, redesigned photo mode, swamps, volcanoes, firestorms, meteors, gravity anomalies, tornadoes, lightning, giant insects, wild robots, sandworms
- Next generation (November 10, 2020): More fleshed out worlds, complex base build, 32-person multiplayer
- Companions (February 17, 2021): New creatures to adopt, tame and breed
- Expeditions (March 31, 2021): A brand new mission-based multiplayer game mode, overhauled space station missions, milestone patches, weekend events, Sentinel battle improvements, new HUD
- Prisms (June 2, 2021): Enhanced visuals, meteorological rewards, furry and rideable companions, dramatic star fields
While the work Hello Games has put in No Man’s Sky has been impressive in recent years, running the game on Switch is a new level of awesomeness. Stay tuned for more details.